Overcoming the Fear of Gaming: A Strategy for Incorporating Games into Teaching and Learning
ArticleAuthor:Alvarado, Rafael, Centers for Computation Intensive Research & ScholarshipUniversity of Virginia
orcid.org/0000-0002-7218-0114
orcid.org/0000-0002-7218-0114Abstract:
The effective use of games in academia requires a critical approach to the medium and a willingness to let go of the learning process and harness its outcomes
Keywords:
educational technology, gaming
educational technology, gaming
Rights:
All rights reserved (no additional license for public reuse)
All rights reserved (no additional license for public reuse)
Source Citation:
Alvarado, Rafael. "Overcoming the Fear of Gaming: A Strategy for Incorporating Games into Teaching and Learning." Educause Quarterly 31.3 (2008). Available: ISSN:1528-5324, ["http://www.educause.edu/EDUCAUSE+Quarterly/EDUCAUSEQuarterlyMagazineVolum/OvercomingtheFearofGamingAStra/163094"].
Publisher:
Educause
Educause
Published Date:
2008
2008